Publications

The present page lists all IIG publications including full and short papers, extended abstracts, posters and PhD thesis under the infoscience header below.

Our Demo / Dataset / Code page highlights key IIG papers together with their video demo and in some cases the associated dataset and code.

extracted from infoscience.epfl.ch

2024

In case of doubt, one follows one’s self: the implicit guidance of the embodied self-avatar

L. Boban; R. Boulic; B. Herbelin 

IEEE Transactions on Visualization and Computer Graphics. 2024.  p. 1 – 10. DOI : 10.1109/TVCG.2024.3372042.

Who says you are so sick? An investigation on individual susceptibility to cybersickness triggers using EEG, EGG and ECG

N. Tian; R. Boulic 

IEEE Transactions on Visualization and Computer Graphics. 2024.  p. 1 – 11. DOI : 10.1109/TVCG.2024.3372066.

The Least Increasing Aversion (LIA) Protocol: Illustration on Identifying Individual Susceptibility to Cybersickness Triggers

N. Tian; R. Boulic 

IEEE Transactions on Visualization and Computer Graphics. 2024.  p. 1 – 14. DOI : 10.1109/TVCG.2024.3395365.

Customizing the human-avatar mapping based on EEG error related potentials during avatar-based interaction.

F. Iwane; T. Porssut; O. Blanke; R. Chavarriaga; J. d. R. Millan et al. 

Journal of Neural Engineering. 2024. DOI : 10.1088/1741-2552/ad2c02.

2023

Cybersickness assessment framework(CSAF): An Open Source Repository for Standardized Cybersickness Experiments

A. Viegas Milani; N. Tian; R. Boulic 

2023. 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Shanghai, March 26-30, 2023. DOI : 10.1109/VRW58643.2023.00103.

EGG Objective characterization of cybersickness symptoms towards navigation axis

N. Tian; K. H. Achache; A. R. Ben Mustapha; R. Boulic 

2023. 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Shanghai, March 26-30, 2023. DOI : 10.1109/VRW58643.2023.00068.

Unintentional synchronization with self-avatar for upper- and lower-body movements

L. Boban; L. Strauss; H. Decroix; B. Herbelin; R. Boulic 

Frontiers in Virtual Reality. 2023. Vol. 4. DOI : 10.3389/frvir.2023.1073549.

Avatar error in your favor: Embodied avatars can fix users’ mistakes without them noticing

M. Delahaye; O. Blanke; R. Boulic; B. Herbelin 

PLOS ONE. 2023. Vol. 18, num. 1, p. e0266212. DOI : 10.1371/journal.pone.0266212.

Real-time Self-contact Retargeting of Avatars down to Finger Level

M. G. Delahaye; B. Herbelin; R. Boulic 

2023. International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Dublin, Ireland, December 6-8, 2023. DOI : 10.2312/egve.20231311.

2022

Changing Finger Movement Perception: Influence of Active Haptics on Visual Dominance

L. Boban; D. Pittet; B. Herbelin; R. Boulic 

Frontiers in Virtual Reality. 2022. Vol. 3. DOI : 10.3389/frvir.2022.860872.

Reaching articular limits can negatively impact embodiment in virtual reality

T. Porssut; O. Blanke; B. Herbelin; R. Boulic 

Plos One. 2022. Vol. 17, num. 3, p. e0255554. DOI : 10.1371/journal.pone.0255554.

A review of cybersickness in head‐mounted displays: raising attention to individual susceptibility

N. Tian; P. Lopes; R. Boulic 

Springer Virtual reality. 2022. DOI : 10.1007/s10055-022-00638-2.

2021

On the Importance of Providing a Tangible Haptic Response for Training Cardiopulmonary Resuscitation in Virtual Reality

M. G. Delahaye; B. Zbinden; B. Herbelin; R. Boulic 

2021. ICAT-EGVE 2020 – International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Orlando, USA, December 2-4, 2020. p. 17 – 25. DOI : 10.2312/egve.20201255.

Towards Recognizing Emotion in the Latent Space

M. Fanourakis; G. Chanel; R. Elalamy; P. Lopes 

2021. 19th IEEE International Conference on Pervasive Computing and Communications (IEEE PerCom), ELECTR NETWORK, Mar 22-26, 2021. p. 364 – 367. DOI : 10.1109/PERCOMWORKSHOPS51409.2021.9430963.

Adapting Virtual Embodiment through Reinforcement Learning

T. Porssut; Y. Hou; O. Blanke; B. Herbelin; R. Boulic 

IEEE Transactions on Visualization and Computer Graphics. 2021.  p. 1 – 1. DOI : 10.1109/TVCG.2021.3057797.

2020

Does scaling player size skew one’s ability to correctly evaluate object sizes in a virtual environment?

N. Hartman; M. G. Delahaye; H. Decroix; B. Herbelin; R. Boulic 

2020. MIG ’20: Motion, Interaction and Games, Virtual Event, SC, USA, October 16-18, 2020. p. 1 – 6. DOI : 10.1145/3424636.3426908.

Eye Thought You Were Sick! Exploring Eye Behaviors for Cybersickness Detection in VR

P. Lopes; N. Tian; R. Boulic 

2020. The 13th Annual ACM SIGGRAPH Conference on Motion, Interaction and Games, Charleston, South Carolina, USA, October 16-18, 2020. DOI : 10.1145/3424636.3426906.

Towards Designing Games for Experimental Protocols Investigating Human-Based Phenomena

P. Lopes; R. Boulic 

2020. The ACM SIGGRAPH Conference on the Foudations of Digital Games, Buggiba, Malta, September 15-18, 2020. p. 1 – 11. DOI : 10.1145/3402942.3403012.

One the effect of the Vertical Axis Alignment on Cybersickness and Game Experience in Supine Posture

N. Tian; J. C. Romain Lucien; L. P. Simoes Lopes; R. Boulic 

2020. IEEE Conference on Games (CoG) 2020, ELECTR NETWORK, August 24-27, 2020. p. 359 – 366. DOI : 10.1109/CoG47356.2020.9231830.

Exploring Blink-Rate Behaviors for Cybersickness Detection in VR

P. Lopes; N. Tian; R. Boulic 

2020. The IEEE Conference on Virtual Reality and 3D User Interfaces, Atlanta, Georgia, USA, March 22-26, 2020. DOI : 10.1109/VRW50115.2020.00248.

Hessian Splines For Scanning Transmission X-Ray Microscopy

T. Debarre; B. Watts; B. Roesner; M. Unser 

2020. IEEE 17th International Symposium on Biomedical Imaging (ISBI), Iowa, IA, Apr 03-07, 2020. p. 199 – 202. DOI : 10.1109/ISBI45749.2020.9098539.

2019

A Too to Design Interactive Characters Based on Embodied Cognition

J. Llobera; R. Boulic 

Ieee Transactions On Games. 2019. Vol. 11, num. 4, p. 311 – 319. DOI : 10.1109/TCIAIG.2017.2755699.

Reconciling Being in-Control vs. Being Helped for the Execution of Complex Movements in VR

T. Porssut; B. Herbelin; R. Boulic 

2019. IEEE VR – The 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Osaka, Japan, march 23-27, 2019. DOI : 10.1109/VR.2019.8797716.

Real-time neural network prediction for handling two-hands mutual occlusions

D. Pavllo; M. Delahaye; T. Porssut; B. Herbelin; R. Boulic 

Computers & Graphics:. 2019. Vol. X2, p. 100011. DOI : 10.1016/j.cagx.2019.100011.

On the Influence of the Supine Posture on Simulation Sickness in Virtual Reality

J. Marengo; P. Lopes; R. Boulic 

2019. IEEE Conference on Games 2019, London, United Kingdom, United Kingdom, August 20-23, 2019. DOI : 10.1109/CIG.2019.8848098.

2018

Self-attribution of distorted reaching movements in immersive virtual reality

H. Galvan Debarba; R. Boulic; R. Salomon; O. Blanke; B. Herbelin 

Computers & Graphics. 2018. Vol. 76, p. 142 – 152. DOI : 10.1016/j.cag.2018.09.001.

The Critical Role of Self-Contact for Embodiment in Virtual Reality

S. Bovet; H. G. Debarba; B. Herbelin; E. Molla; R. Boulic 

IEEE Transactions on Visualization and Computer Graphics. 2018. Vol. 24, num. 4, p. 1428 – 1436. DOI : 10.1109/TVCG.2018.2794658.

The role of modularity in sustainable design: A systematic review

M. Sonego; M. Echeveste; H. Debarba 

JOURNAL OF CLEANER PRODUCTION. 2018. Vol. 176, p. 196 – 209. DOI : 10.1016/j.jclepro.2017.12.106.

Egocentric Mapping of Body Surface Constraints

E. Molla; H. Galvan Debarba; R. Boulic 

IEEE Transactions on Visualization and Computer Graphics. 2018. Vol. 24, num. 7, p. 2089 – 2102. DOI : 10.1109/TVCG.2017.2708083.

2017

Design and Evaluation of a Handheld-based 3D User Interface for Collaborative Object Manipulation

J. G. Grandi; H. G. Debarba; L. Nedel; A. Maciel 

2017. the 2017 CHI Conference, Denver, Colorado, USA, 06-12 05 2017. p. 5881 – 5891. DOI : 10.1145/3025453.3025935.

Virtual Zero Gravity Impact on Internal Gravity Model

T. Porssut; H. G. Debarba; E. Canzoneri; B. Herbelin; R. Boulic 

2017. 19th IEEE Virtual Reality Conference (VR), Los Angeles, CA, MAR 18-22, 2017. p. 309 – 310. DOI : 10.1109/VR.2017.7892300.

Characterizing first and third person viewpoints and their alternation for embodied interaction in virtual reality

H. Galvan Debarba; S. Bovet; R. Salomon; O. Blanke; B. Herbelin et al. 

PLoS One. 2017. Vol. 12, num. 12, p. e0190109. DOI : 10.1371/journal.pone.0190109.

Embodiment Sensitivity to Movement Distortion and Perspective Taking in Virtual Reality

H. Galvan Debarba / R. Boulic; B. Herbelin (Dir.)  

Lausanne, EPFL, 2017. 

SPA: Sparse Photorealistic Animation Using a Single RGB-D Camera

K. Li; J. Yang; L. Liu; R. Boulic; Y-K. Lai et al. 

Ieee Transactions On Circuits And Systems For Video Technology. 2017. Vol. 27, num. 4, p. 771 – 783. DOI : 10.1109/Tcsvt.2016.2556419.

Evaluating the Sensitivity to Virtual Characters Facial Asymmetry in Emotion Synthesis

N. Wang; J. Ahn; R. Boulic 

Applied Artificial Intelligence. 2017. Vol. 31, num. 2, p. 103 – 118. DOI : 10.1080/08839514.2017.1299983.

2016

The Subjective Sensation of Synchrony: An Experimental Study

J. Llobera; C. Charbonnier; S. Chagué; D. Preissmann; J-P. Antonietti et al. 

PLOS ONE. 2016. Vol. 11, num. 2, p. e0147008. DOI : 10.1371/journal.pone.0147008.

Collaborative 3D Manipulation using Mobile Phones

J. G. Grandi; I. Berndt; H. G. Debarba; L. Nedel; A. Maciel 

2016. IEEE Symposium on 3D User Interfaces (3DUI), Greenville, SC, MAR 19-20, 2016. p. 279 – 280. DOI : 10.1109/3DUI.2016.7460079.

Parallel Inverse Kinematics for Multithreaded Architectures

P. K. Harish; M. Mahmudi; B. Le Callennec; R. Boulic 

ACM Transactions on Graphics. 2016. Vol. 35, num. 2, p. 19:1 – 19:13. DOI : 10.1145/2887740.

Precise and Responsive Performance Animation for Embodied Immersive Interactions

E. Molla / R. Boulic (Dir.)  

Lausanne, EPFL, 2016. 

One Step from the Locomotion to the Stepping Pattern

R. Boulic; U. Evci; E. Molla; P. Pisupati 

2016. the 29th International Conference, Geneva, Switzerland, 23-25 05 2016. p. 165 – 168. DOI : 10.1145/2915926.2915949.