bazar
1.3.1
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This is the complete list of members for LightMap, including all inherited members.
addNormal(float normal[3], LightCollector &lc, int cam) | LightMap | |
addNormalCalib(float normal[3], LightCollector &lc, int cam) | LightMap | |
addNormalLightMap(float normal[3], LightCollector &lc, int cam) | LightMap | |
computeLightParams() | LightMap | |
disableShader() | LightMap | |
enableShader(int cam, CvMat *obj2world) | LightMap | |
getBias(int cam) | LightMap | |
getGain(int cam) | LightMap | |
init(int nbCam, IplImage *model, float corners[4][2], int nx, int ny) | LightMap | |
initGL() | LightMap | |
isReady() | LightMap | inline |
LightMap() | LightMap | |
LightMap(const LightMap &a) | LightMap | |
load(const char *lightParamsFN="lightParams.mat", const char *normalsFN="normals.mat") | LightMap | |
map | LightMap | |
nbNormals() const | LightMap | inline |
readMap(const float normal[3]) | LightMap | |
reflc | LightMap | |
save(const char *lightParamsFN="lightParams.mat", const char *normalsFN="normals.mat") | LightMap | |
saveImage(const char *filename) | LightMap | |
setCamNum(int n) | LightMap | |
~LightMap() | LightMap |